Graphics Technology, Minor

Introduction of the internet (digital communications) into the digital graphics and print media industry led to the digital revolution dramatically changing the way we interact and communicate. In this scenario, print is just one of many media channels which consumers can access. The practice of interactive, static, still and moving imagery has converged, as evidenced in the capability of the present role of image capturing, print/packaging, publishing, and interactive/motion technologies. These technologies have resulted in both opportunities and challenges and have created a need for college graduates who understand the entire digital graphics and print media process and possess the competencies necessary to manage print and non-print media related operations.

Minor in Graphics Technology

Introduction of the internet (digital communications) into the digital graphics and print media industry led to the digital revolution dramatically changing the way we interact and communicate. In this scenario, print is just one of many media channels which consumers can access. The practice of interactive, static, still and moving imagery has converged, as evidenced in the capability of the present role of image capturing, print/packaging, publishing, and interactive/motion technologies. These technologies have resulted in both opportunities and challenges and have created a need for college graduates who understand the entire digital graphics and print media process and possess the competencies necessary to manage print and non-print media related operations.

Graphics Technology, Minor

Total Credit Hours: 18

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Undergraduate Recruitment & Admissions

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Shuju Wu
Professor & Chair of Department
Computer Electronics & Graphics Technology
Cybersecurity | BS
Asian American & Pacific Islander Studies, Minor
Applied Innovation Hub
413-12